Review: Lost Island of the Voodoo Queen,Escaparium, Laval (Montreal), Canada

Fun Factor 9

Lost Island of the Voodoo Queen

Escaparium

5545 Bd des Rossignols, Laval, QC H7L 5S7, Canada

Date we played: July 10, 2025

Booking size: 3 to 8; we recommend 4 to 6.

Game time: 75 minutes (This game is playable in English or in French)

Objective: The Admiral has given you orders to find the Lost Island of the Voodoo Queen and obtain and bring them the knowledge of what is known as “eternal loneliness”.  You’re unsure of the Admiral’s motives – but you conclude that you’d better comply.  Now all you need is a ship and directions to the Island.

Horror Theme: No, but as a pirate and voodoo-themed room, there are some mildly spooky - but “on-theme” props and set pieces.

Difficulty: Advanced

Our Experience

We had an absolutely fantastic time playing Lost Island of the Voodoo Queen at Escaparium in the Montréal area, and we “highly recommend” it with a Fun Factor of 9. That rating reflects a sweeping, cinematic storyline paired with an expansive, richly detailed set and puzzle content that kept our group fully engaged from start to finish.

This room enjoys a strong reputation — it ranked #37 in the world in the 2024 TERPECA survey — but as always, we recommend rooms for one reason only: because we genuinely had fun. And we had a lot of fun here.

From the opening moments, you’re dealing with the Admiral’s directive to find a ship, take control of it, and navigate toward the Lost Island. That’s no small task — the island is “lost,” after all… and you definitely don’t know the crew.

Once aboard, you’ll be working through puzzles themed for a pirate ship - everything from sorting out what the crew wants to drink to mastering the ship’s mechanics — and yes, those multi-level platforms will test your “sea legs” more than once (watch your step!)

Set & Cinematic Design

Escaparium is known for its large-scale, cinematic builds, and this room showcases that craft at every turn.

  • The ship feels alive and multi-dimensional, with numerous interactive elements.

  • The island — which we won’t spoil — evokes an outdoor environment despite being housed inside a cavernous building.

  • Lighting, sound, and scenic details blend beautifully to create an organic, explorable world.

  • The hint system is integrated, thematic, and cinematic.

Several transitions made us feel as if we were walking through scenes of an adventure film — a hallmark of Escaparium’s best work.

Wait! Does that barrel say “ANDY”?

Puzzles & Gameplay

The puzzles are varied, thematic, and consistently fair. Expect:

  • cooperative tasks requiring team communication

  • tactile manipulations of props and set pieces

  • observational sequences

  • environmental puzzles

  • a blend of linear and nonlinear progression

On the ship, the progression leans more linear, with certain observations becoming relevant only after later steps unlock. Once you reach the island, the adventure opens up considerably — nonlinear, expansive, and well-suited for splitting up.

This is a 75-minute game, and we needed nearly every minute. With its large footprint and dense exploration, we think 4 to 6 players is ideal. While a number of puzzles sit at an intermediate level, the overall difficulty skews advanced: abstract (yet fair) connections, layered reasoning, and detailed observation of the environment.

There is one Einstein puzzle that proved challenging but fun. (If you’re unfamiliar with Einstein-style puzzles, here is a link to our article about these puzzles.)

For those new to our style of play: we like to savor the journey and appreciate the world the designers created. And this is absolutely a world worth savoring — though you will want to keep moving, as there is a great deal of content to experience. At Fun Factor, we’re all about enjoying escape rooms, not racing through them — but if speed-running is your thing, there’s plenty here to keep you energized.

Hint System & Game Mastering

Escaparium continues its tradition of inventive hint systems. While there are no in-room actors, your game master uses in-world communication to deliver hints and guidance that feel tailored, immersive, and never intrusive. Once again, Escaparium has found a way to make even hints entertaining — no small feat.

Check our website for other reviews of recommended rooms at Escaparium and at escape room companies throughout the Montreal area.

Final Thoughts

We highly recommend Lost Island of the Voodoo Queen at Escaparium. If you play, please let them know you discovered the room through a Fun Factor Escape Room Review — and drop us a note afterward. We’d especially love to hear your thoughts on the puzzles and on the memorable opening sequence.

Until then, keep escaping — and have fun!

Next
Next

Review: Steampunk Train, Mind Twist Escape Experience, Las Vegas.